Second scenery: work in progress screen!

Second scenery: work in progress screen!

Hi people!

I just wanted to share a work-in-progress Cinema4D render of the second scenery (or better, of the rocks). I’m pretty satisfied with the actual look, it’s a decent compromise between resource usage (texture size and triangle count) and visual quality, but I’m going to add more details later. It should look almost identical when in game, except for a smaller shadow texture size.

See you next update! ;)

Mr. Drayton

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