Driving up in the sky

Driving up in the sky

Welcome back to the development diary! Looks like some interesting things happened since my last post. For example, the release of Sky Driver! Let’s talk a little about it.

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Power relax time (?)

Power relax time (?)

I confess, I was about to call this post “Summer burnout”. This also explains the ironic image here… But only later I realized that the real burnout condition can be permanent, so yeah, let’s call this a “power relax” instead!
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Point of the situation

Point of the situation

Hello followers, and welcome back on my Dev Diary! As usual, it’s been quite a long time since my last post (this one is the first of 2014), but if you followed my other accounts (especially Twitter), you have seen there are a bunch of things in the works these days. Also, thanks a lot to all the new followers, welcome aboard!

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void LateUpdate ()

void LateUpdate ()

Unity programmers will get the title. :P

The more I plan the future development of my games, the more something else gets in the way (may it be good or bad, that’s not really important). But that’s the indie way, filled with ups and downs like there’s no tomorrow!

Three months since the last update… YEAH, welcome to another summary post, finally! It’s awesome how this Dev Diary got to 6400+ visits even without constant posting. I love you. <3

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