The Speed Fragment

The Speed Fragment

NewDemo_12

Heavily inspired by classic futuristic racers like F-Zero and Wipeout but with an intense retro feeling, The Speed Fragment will put you at the controls of fast magnetic ships on rollercoaster-like racetracks, filled with loops, jumps, corkscrews and every sort of acrobatic layout. The main focus of the graphic style will be to make every frame look like a pixelart artowrk without noticeable texture artifacts, low polygon count, and other graphic imprecisions. Read more…

Monthly recap

Monthly recap

Welcome back followers, here we are again! It’s been a while after Svilupparty has ended, yet The Speed Fragment did not evolve much from then. You know how free time works with me so I’m not going to be repetitive: let’s start with a new recap/insight of the latest weeks! Read more…

Nothing new under the sun! Or is it?

Nothing new under the sun! Or is it?

Hello followers!

I think it’s time to post something new here, since with my current job I’m running the risk of leaving this place alone. :D

Just joking! But unfortunately there’s nothing really new about Beach Marbles Racing. Despite having a free weekend last week, I had some personal problems with some people I know, and I ended up to spend seven (bad) days away from my house, my Mac and my iPod. Productivity = zero! Yay! If you remember I also tweeted about the idea of making a short game during the free weekend, but I didn’t do it for the same reasons as above. Read more…